Hello, I am

Caroline Englund

I'm a UX & Interaction Designer

See my work

Services

From concept to finished design, product or service

UX design is about improving the user experience of a product or service. A better user experience leads to more satisfied users/customers and can provide very positive effects on reputation, sales and profitability. Interaction design (interaction between user and product or service), visual design, accessibility, usability and information architecture are all areas that affect the entire user experience. I create products and services that encourage use and a good experience. I design and improve the interaction between user and product or service according to both user and business objectives. With an empathy for the set goals, I transform concept to a finished design solution. Contact me today and find out how I can help you help your customers.

UX & Interaction Design

I create products and services that meet the needs and experience of the users. This means that I am active throughout the process of acquiring and integrating a product or service. I create insights and understanding about users and organization, that the design is then built up on. Examples of what such a process can include are user research, brainstorming, customer journeys, sketches, mockups, wireframes, prototypes, tests and evaluations.

UI Design

I design stunning websites and applications with a focus on usability and business objectives.

Graphic Design & Layout

I design and develop communicative material for both web and print. For example, posters, advertisements, brochures and banners. I also design logos and icons, make digital illustrations and can help develop a graphic identity.

Do you need a designer?

Hire me as a designer in both and shorter and longer projects. I'm mutli creative designer with knowledge about UX, UI, service design, universial design and much much more. I can code. I created this website myself with HTML5, CSS3, a little bit Javascipt a touch of PHP and a lot of love. I work daily in Photoshop, Illustrator, Indesign and X, but also play around in Premiere, After effects and Blender.

Other possibilities

I also offer services in photo, film, animation and motion graphics. Contact me for more information.

How I work

How I work in a project. I can help you with the whole process or just help with a certin part. Choose the project type your intressted in to find out more. If you cant find what you are looking for contact me now and we will figure out something.

UX Project

Design Project

How we could work together

Strategy

The project starts with a strategy meeting where discuss and plan the project . We set guidelines, project goals and timeframe for the project. Together, we define what should be achieved and deadline. We also discuss opportunities och limitations, any other involved parts and their task, deadlines and follow-ups. A common goal and agreement with clear communication will lay the foundation for a great end product.

Insights & Understanding

With the project plan set I explore the concept. I create myself insights and understanding about the target group (the ones who will use the product or service), who the end user is and any other involved groups that will get in contact with the product. I try to understand their driving forces, wishes and needs. Interviews and workshops are example of methods I might use. I also get insights and understanding about of any requirements, obstacles and limitations may that exist. If there is a product already existing I might test it. I learn from others and similar existing products on the market. I analyze what is good, bad, innovative and how we can make work even better.

Defining

I analyze the insights and collected data. I begin to define more clearly what should be designed based on users', as well as business goals, needs and whishes, and how the service should work in order for these goals to be achieved. I create scenarios and storyboards that shows how the interaction between user and service will happen. I define functional requirements and how the product should be experienced by the user when used. We evaluate this together to make sure that everything is right, and whether we are on the right track, or if we need to do something different.

Designing

In the design phase, the product or service takes shape. Here I start by sketching various ideas and the structure. I first test the concept with a simple prototype and then improve it. Only when I have a clear picture of structure and content I create more detailed sketches and mockups. I develop a graphic profile and finally a complete design or a clickable prototype. This phase likely have many iterations of sketching, testing and evaluating before a more detailed designed i settled.

Testing & Improving

At this stage, I’m testing the prototype, the service or the product that has been developed and evaluate what can be improved. The test is carried out as far as possible in the environment it is suppose to be used and tested by those who are intended to use the product or service. Based on the result of the test, I improve the design. Additional tests might be conducted. Also at this point, iterations of testing and redesigning likely will occur until a final design is settled which we both agree upon.

Launch & Handover

The launch and handover of the product or service is based on the goals, requirements and limitations, as well the deadline we have agreed upon. Follow-up may take place if it is settled. First when you are happy I'm am happy.

How we could work together

Strategy

The project starts with a strategy meeting where discuss and plan the project . We set guidelines, project goals and timeframe for the project. Together, we define what should be achieved and deadline. We also discuss opportunities och limitations, any other involved parts and their task, deadlines and follow-ups. A common goal and agreement with clear communication will lay the foundation for a great end product. Depending on what type of projekt (example logo design, graphic design, branding, produkt development, website development) it concerns the process might differ a bit.

Insights & Understanding

With the project plan set I explore the concept, target group, and any other involved groups. For example, if the project is about product development, I create myself insights and understanding about the target group (the ones who will use the product or service) and any other involved groups that will get in contact with the product. I try to understand their driving forces, wishes and needs. Interviews and workshops are example of methods I might use. I also get insights and understanding about of any requirements, obstacles and limitations may that exist. If there is a product already existing I might test it. I learn from others and similar existing products on the market. I analyze what is good, bad, innovative and how we can make work even better. In logo design and branding I do a deeper analysis about where I explore yours or the companies motivation, wishes and needs. I try to find out how you want perceived and what you want to communicate to your customers. You also might show me examples pictures of styles, colors, patters, fonts and moods you like. I also gain insight and understanding about your target group.

Defining

t this stage I analyze the insights and collected data. I begin to define more clearly what should be designed based on the users' , as well as business, goals and needs. If there is a product or service, how the it should work in order for these goals to be achieved. I create scenarios and storyboards that show how the interaction between user and service will happen. I define functional requirements and how the product should be experienced by the user when used. In a design projekt I define more clearly colors, fonts, patterns that should be used. I create moodboards to define how the message coming from you should be perceived by the user. We evaluate the work done so far together to make sure that everything is right, and whether we are on the right track, or if we need to do something different.

Designing

In the design phase, the product, logo, design or service starts to take shape. I start with sketching various ideas and the structure. Already now I test the concept with a simple prototypes and then improve it or come up with several design proposals which we evaluate together. First when I have a clear picture of structure, feeling and content, I create more detailed sketches and mockups. This phase likely have many iterations of sketching, testing and evaluating before I might develop a graphic profile, complete design or a clickable prototype depending och project scenario.

Testing & Improving

At this stage in product or website development, I’m testing the prototype and evaluate what can be improved. The test is carried out as far as possible in the environment where it is suppose to be used and tested by those who are intended to use the product or service. Based on the result of the test, I improve the design. Additional tests might be conducted. Also here many iterations likely occur. When we both agree the product, design, logo or whatever have been created is ready for launch and handover.

Launch & Handover

The launch and handover of the product or service is based on the goals, requirements and limitations, as well the deadline we have agreed upon. Follow-up might take place if it is settled. First when you are happy I'm am happy

Work

BanksyArmy

UX & UI Design project

An individual assignment at university were I designed the app and social filter BanksyArmy. Based on the street artist Banksy's work, the social filter allows users to become Bansky and create their own street art. I designed the app through a serie of workshops with potential users. The design process included sketching, wireframes, mockups and a prototype. The prototype was tested in user and usability test.

SmartArt

UX & UI Design project

I worked in a group with four other collogues from university designing the fictive service and product SmartArt. SmartArt is a service designed to make a visit in Old Town in Stockholm, a bit meaningful and eventful. The app SmartArt allows the user to converse and interact with public art in the Old Town, using speech or writing, and thus find out information about the artwork. With a Universal design perspective, we also design the service to be accessible for people with some form of disability. The process included user research, design and evaluation.

Mighty

UX & UI Design project

At a group assignment at university we designed a mobile based webapp for Mighty Event. Mighty Event is a Swedish company based in Kalmar which are organizing smaller local events and festivals. The task was to design an interactive product or service for a usage situation with a specific focus on user experiences as well as the selection of methods and techniques in user-centered design. We also helped Mighty to identify how the user experience could improve in conjunction with one of their events.

Turtle

Modelling & in Blender

This animation was created in Blender as a part of the final assignment in the course 3D-modelling and animation in an open source environment. The assignment was to model and rig a scene for a shorter animation. I modelled the turtle, colored it, rigged and animated it swimming. I created an ocean environment in which I had different cameras following the turtle through out the scene.

Kronan

Graphic Design & Layout

As a part of the course Graphical Design at university, I designed a folder, poster and advertisement for a fictive exhibition at the Kalmar läns Museum about the ship Kronan. Kronan was built 1668-72 but sank in a battle outside Sweden second biggest islands Ölands first of June 1676. The ship was found in1980 by a diving team and today, over 30 000 objects have been raised and preserved. Many of them also have been exhibited at Kalmar County Museum.

Kitesurfing Kos

Graphic Design, Layout & Print

I created posters and a folder for Kitesurfing Kos. Kitesurfing Kos offers lessons and rental equipment for kitesurfing and windsurfing. The also do boat tours, catamaran tours and offer SUP and kayak hire. My task was to create posters with information about the activities they are offering to visitors.

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ABOUT

Caroline Englund Interaction Designer

My name is Caroline Englund and I am a UX and Interaction Designer.

I’m a nature lover and sports maniac who one day stumbled upon the word web design. This led to a web design education where I encountered words such as usability, interaction and user experience. The words caught my interest and led to another three years of studies.

My main areas are UX (user experience) design and UI (user interface) design. I also do other stuff like graphic design and layout, illustration, photography, animation and video editing. I adapt my services based on the customer's wishes and needs. I am open for both longer and shorter projects.

Are you interested in working with me or thinking about how I can help you? Are you just curious about who I am? Maybe you just want to say hello? Whatever the reason, you can easily contact me on my e-mail caroline@carolineenglund.com or via the form below.

Contact

Contact me directly on +46702842326 or send my an message on caroline@carolineenglund.com.